Arrow Cave 3D
Back to projectsCreation of a project aiming to depict a scene from a TV series as realistically as possible. This project is personal and was undertaken to test my modeling skills in the 3D software Autodesk Maya.
The concept
As part of our 3D course, we were assigned a project to faithfully recreate a 3D scene from a TV series or movie. To meet the requirements, we had to identify the appropriate camera angle and set it up in Maya, ensuring the correct format throughout the process.
The Challenge I Undertook
For my project, I chose to recreate a scene from the series Arrow, which presented a significant challenge due to its particularly dark lighting and complex play of light that needed to be accurately reproduced. Despite these difficulties, I worked diligently to achieve a convincing result.
The Steps in My Work
To create my 3D scene, I started by placing the camera and then added the various elements of the set. I meticulously modeled the objects to enhance realism. I set up the lighting using 40 light sources to highlight the foreground, background, and overall atmosphere. I added materials, working with noise textures for a more realistic appearance. Finally, I integrated three textures onto the computer screens to finalize my scene.
The Difficulties I Encountered
During the realization of my project, I faced difficulties, especially in the modeling of certain complex objects such as the bow, which had many intricate details that were challenging to reproduce accurately. Lighting was also a significant challenge, particularly achieving realistic reflections. Despite these difficulties, I persevered and successfully tackled these challenges.